Blackjack python code coursera
Interactive-Programming-in-Python-with developers working together to host and review code, Programming-in-Python-with-Coursera / mini project 6. Text based command line blackjack. Hit and Stand are the only available options. Clean, commented code. Comment out any "clear()" statements you see if . These are my mini projects for the Coursera course 'Interactive programming in Python' Just fill in my code on DUNIAPOKERV.XYZ
After each dealer hit, we print their new card. I think the main issue is having logic in odd places. After your while loop, which only loops if the player has enough credits, you call this:. We use the destructive pop operation which returns the last element from a list and removes it from the list as a side effect. With this functionality in place, we can deal the player and dealer's first two cards.
Please clarify your specific problem or add additional details to highlight exactly what you need. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center , please edit the question. In Python 3 print is a function. That means you must use parenthesis with print. Here is my code - def total hand: Is this your whole code?
Where is rc defined? Post the traceback the full error message. Also post a few lines of code from before the line with the error. It also gives the the line and line number of the error. That is not always accurate because your real error can come earlier in your code, but it's a start. We need to see that and the surrounding code to meaningfully answer your question. I keep trying to get relevant details, but you are not providing them. It should say more than "invalid syntax".
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I am new to programming in Python and wrote a simple Blackjack project. I am looking for experienced peers to provide a high level code review about the overall design patterns and proper usages.
The code performs as expected and passes all my unit tests so I am mainly looking for feedback on how to make the code more clean, modular, and conforming to some of the most common best practices. I am especially nervous about all the variables I am passing and the use or misuse of global variables. On a side note, for the blackjack players out there I did not implement the "double down" feature yet.
You should follow the style guide. That being said, I think all of the logic in that function should really be in Game , see below. There is no point having a main that just calls one other function. The card's value can just be an integer for non-face cards, then you can dict. Note the use of property , which is a Pythonic way to implement the getters and setters used in other languages.
As already pointed out, don't hard-code the name of the Player s. If you keep the Dealer separate, you can have as many others as you like:. I think the main issue is having logic in odd places. I would suggest a structure like the following:. Even within the existing classes, your logic is all over the place. Consider this simplified implementation of Hand:. Now there is only one attribute the Hand instance needs - the cards it holds.
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